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AI Insights · Timothy · January 2022

Top 5 Racing Games on Android in the US, Q4 2021

Discover the performance metrics of the top 5 racing games on Android in the United States for Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Racing Games on Android in the US, Q4 2021

In Q4 2021, the top 5 racing games on the Android platform in the United States showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Race Master 3D - Car Racing from SayGames Ltd saw significant growth in its weekly revenue, starting from around $45 in late October and peaking at approximately $5.7K in the week of December 20. The game’s weekly downloads also rose steadily, from about 49K in late September to a high of 166K by the end of December. Active users mirrored this upward trend, growing from 157K in late September to nearly 410K by the end of the year.

Bridge Race by Supersonic Studios LTD experienced a decrease in weekly revenue, starting at $874 in late September and dropping to $389 by the end of December. The weekly downloads followed a similar pattern, declining from 107K in late September to around 58K by the end of December. Active users decreased from 183K in late September to 124K by the end of December.

aquapark.io from VOODOO showed fluctuating revenue, with peaks and troughs throughout the quarter, ending at $108 in the last week of December. Weekly downloads saw an increase from 28K in late September to 72K by the end of December. Active users peaked in mid-October at around 370K before stabilizing at approximately 345K by the end of December.

Muscle Race 3D by GOODROID, Inc. had minimal revenue, with a peak of $25 in early November. Weekly downloads showed an upward trend, growing from 34K in late September to 53K by the end of December. Active users followed a similar trend, increasing from 68K to 86K over the same period.

Epic Race 3D – Parkour Game by CASUAL AZUR GAMES had a steady weekly revenue with slight increases, peaking at $95 in the last week of December. The game’s weekly downloads increased from 24K in late September to 45K by the end of December. Active users also showed growth, starting at 118K in early October and reaching nearly 173K by the end of December.

These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022